Tagged: videogames

Videogames and science #2 “Dying Light”

Second post from the series “Videogames and Science”. First one here.

After finishing Far Cry 4 and The Walking Dead Season 2 (no science in both of them) I’m on Dying Light, an amazing free roaming zombie video game from the same people that did Dead Island (another zombie game that I loved). As most of the zombie games you need to do some quest while brutally slaughtering zombies here and there. Without saying that the game is pretty amazing and extremely fun to play let’s see how “science” is depicted in this videogame:

In one of the main quest you will go in a school looking for some “anti zombie drugs”. Here the science class:



Like in “The Last of Us” science is primarily identified as microscopes…. Microscopes, microscopes everywhere… Then we have an Erlenmeyer flask and a huge Bunsen burner. And yes, I’m using a two hands ass-kicking head-removal axe.

IMG_7009Some other stuff: What looks like a separator funnel and a thermostat.

IMG_6999Very important safety flyers all over the room and….


…. some safety guidelines.

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A classic periodic table…. Wait a minute…. Do you notice something weird? Yes, indeed, the colors! What happened to the colors? Which kind of weird periodic table is it? After a little research I discover that this is a wikipedia-made “periodic table by value“. Some programmer at Techland probably remembered that there were colors in the periodic table but didn’t know where….. Wikipedia keeps track of the change of everything, and the exact periodic table that is in the game is the version of July 2012.

IMG_7013Oh, look at that, some properly drawn chemical structures…. Even the reactions are correct…. And in fact they (probably) came from masterorganicchemisry.org. Interestingly, the masterorganichemistry.org article was also written in July 2012. The game was released in 2015…..


Another (almost) well drawn chemical structure (there is a H missing on that nitrogen). But what’s that? Caffeine? Theobromine? I would have expected a caffeine molecule, but it is not. That molecule is a theophylline…. Now, someone badly drawn the caffeine molecule or was drawn on purpose? No one knows……



The Pi, down to I don’t know which decimal…..

IMG_7022And last but not the least…. The Sierpinski triangle…. Almost in perfect time with the amazing Nature Chemistry paper on molecular Sierpinski assembly.


For now that’s all, I think I’ll need another 20/30h for finishing the game, so, see you with the next game (probably Bloodborne or The Witcher III) if there will be some science inside.


Videogames and science: “The Last of Us”

Since long time I wanted to do a post (or a series of posts) on videogames and science (the university journal talking about the project here.pdf). Recently I finished “The Last of Us” and I guess it’s perfect time for starting this kind of posts. (Note: if you think that videogames are only for kids, well, maybe you want to read this paper http://www.nature.com/mp/journal/vaop/ncurrent/full/mp2013120a.html)

First of all “The Last of Us” is an amazing game, if you own a PS3 you should definitely play it. The developers (Naughty Dog) are the same guys that brought to you Crash Bandicoot and Uncharted. I love them and their attention to details they put in the games. 

The Last of Us is a clear example of game with those small details that make you smile while playing. Part of the adventure is based in the science department in the University of Eastern Colorado.

Aaaaand here we go:

A nice centrifuge:

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A nice microscope (in front of a window to make you blind):

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No one is cleaning glassware…. That looks like a real lab:

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To me it looks like a plasma cleaner… Any idea?

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Safety shower in the corner and not near the exit door? Nice…. Run for your life… in the corner, in the corner…..

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Something with two high pressure inlets? HPLC? Or some other purification stuff…. No idea

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A very nice TEM….. in a room with a lot of windows….

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And well, since I’m in the Netherlands I also started enjoying biking. This was pretty nice: 

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